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>> No.3407086 [View]
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3407086

>>3407054
The resolution being tiny is probably a trade off. If they made 'em bigger, that means more work, and they already take a ton of work as it is.

BlazBlue's sprites (or really, all of ASW's spritework) are less detailed, and has less detailed animation.

Also, the motion blur I believe you're referring to is called "smearing", and yeah, it's really great.

I'm definitely not gonna argue with you, as SFIII and Garou also stand near the top for me. SFIII was definitely a technical showcase (It was the debut of the CPS3, I believe), and Garou was meant to compete with it.

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