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/vr/ - Retro Games

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>> No.3974231 [View]
File: 590 KB, 1366x768, doom The Secret Level.png [View same] [iqdb] [saucenao] [google]
3974231

>>3974140
Hm, maybe I have a low monster-environment ratio

I just realized I actually forgot to add additional ammo, I'm replaying it now and I run out just before I can kill the last monster. A few shells + bullets should be fix that.

I probably make weird texture choices, yeah, I'm not sure what the kind of unwritten standards are for different situations. The plasma secret is pretty obvious, yeah... maybe I could've had an invisible war somewhere, or a hidden button?

About the ceiling, do you mean keeping the sky texture but just making it lower, so the walls aren't as tall? That would've made it look better. I remember now I originally planned to have multi-layered rocks, like the inner ring would be a low but impassable wall, and it would get taller and more distant.

Thanks for playing it!

>> No.3935386 [View]
File: 590 KB, 1366x768, Screenshot_Doom_20170420_152943.png [View same] [iqdb] [saucenao] [google]
3935386

What do you call this?

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