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>> No.9878194 [View]
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9878194

>>9878150
It also merits mentioning, that on a CRT, using a composite connection, as was contemporarily standard, pixel column strips on the Mega Drive in it's higher resolution 320 mode, or the PC Engine in it's 320 or 512 modes, will be blended and appear fully transparent, this trick can be used anywhere without limits, but is wholly impossible on the SNES, unless you want to use the 512 mode and reduce you're screen colours to a mere 16, a compromise that most would agree is not worthwhile. Additionally, VDP debug test register reverse engineering has discovered the capability to do full alpha transparency in hardware. So, in a twist of irony, the Mega Drive and PC Engine actually have more flexible "transparency" support than the SNES, quite funny how yet again the SNES hardware features are shown up by virtue of it's competitors merely having much faster CPU's and higher resolutions.

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