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/vr/ - Retro Games

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>> No.3532242 [View]
File: 372 KB, 854x859, abstracthell.jpg [View same] [iqdb] [saucenao] [google]
3532242

>blue slime hurts you

>> No.3509127 [View]
File: 372 KB, 854x859, abstracthell.jpg [View same] [iqdb] [saucenao] [google]
3509127

>>3509072
>blue part of a map
>chat devolves into ''YOU'RE BLUE NOW'', ''BONETROUSLE'' etc.

>> No.2609664 [View]
File: 372 KB, 854x859, 1425861072405.jpg [View same] [iqdb] [saucenao] [google]
2609664

>>2609605
Definitely weird; make it seem "otherworldly."
But not too over the top. Be a bit subtle.

>> No.2563631 [View]
File: 372 KB, 854x859, 1433074095910.jpg [View same] [iqdb] [saucenao] [google]
2563631

>>2560342
>erectile dysfunction: the song

>> No.2345931 [View]
File: 372 KB, 854x859, 1374561248206.jpg [View same] [iqdb] [saucenao] [google]
2345931

>>2345887
His lovecraft inspiration really doesn't translate well into level design.

>> No.2177394 [View]
File: 372 KB, 854x859, abstract hell.jpg [View same] [iqdb] [saucenao] [google]
2177394

>>2177121
>32X version is the best version.
You shitting me, right?

Best is PC: https://www.youtube.com/watch?v=Of0l7uzS8GI
Second best is SNES: https://www.youtube.com/watch?v=LFJRCXrecx8
32X a shit: https://www.youtube.com/watch?v=mUkroaa81yU

Tehy even fucked up his proportions, looks like the CGI models were made by Liefeld.

>>2177362
>ROMs
Maybe Nintendo got mad or something. They should give away the PC versions, though, or port the games that weren't released on PC. Do they need DOSbox to run?

>> No.1893219 [View]
File: 372 KB, 854x859, 1373336098697.jpg [View same] [iqdb] [saucenao] [google]
1893219

>>1893190
Nice find.. though it was a pretty jerk-ish response from American McGee, especially toward an homage

>> No.1823913 [View]
File: 372 KB, 854x859, 1402763079530.jpg [View same] [iqdb] [saucenao] [google]
1823913

>>1823583
>mfw hearing someone call them "coins" IRL

>> No.1811852 [View]
File: 372 KB, 854x859, 1375676183123[1].jpg [View same] [iqdb] [saucenao] [google]
1811852

>>1811448
I've been kicking around the idea of making maps around stuff like this. I don't know how the impossible architecture of Rlyeh would work in Doombuilder, though.

http://www.youtube.com/watch?v=JmmR9OJWV0I

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