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/vr/ - Retro Games

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>> No.8745450 [View]
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8745450

>>8745402
>It's indie "developers" not having a clue and Unity making it too easy
And that's not exclusive to 3d or 3d fps games either
All those fucking stupid indie devs can mess up even a 2d "retro/pixel/whatever the fuck styled" game to slow down to a halt on good computers - imagine that - a game supposed to mimic games on far weaker old hardware can't run on newer computers. Also adding insult is the fact few of them actually understand pixelart and tilework well, I played a point n click "gods will be watching" which is god awful because pixels in some backgrounds and sprites are larger/smaller than pixels in others, and sprites move smoothly next to one another which is a fucking eyesore and mess.
Sorry for off topic, we probably shouldnt talk about dusk or other new games.
Lately Ive realized Jedi Knight 2 & 3 were made by Raven, which kinda explains the shift to 3rd person melee combat in Heretic 2 - it probably served as a benchmark for them to make jedi outcast and to model the combat after

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