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/vr/ - Retro Games

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>> No.4964543 [View]
File: 46 KB, 640x347, LivealiveCover.jpg [View same] [iqdb] [saucenao] [google]
4964543

And it's more engaging and well-paced to boot!

>> No.4586010 [View]
File: 46 KB, 640x347, 19641_front.jpg [View same] [iqdb] [saucenao] [google]
4586010

>>4584158
I'm not.

>> No.4571324 [View]
File: 46 KB, 640x347, livealive.jpg [View same] [iqdb] [saucenao] [google]
4571324

This game whomps.

>> No.3745201 [View]
File: 46 KB, 640x347, livealive.jpg [View same] [iqdb] [saucenao] [google]
3745201

>> No.3740305 [View]
File: 46 KB, 640x347, livealive.jpg [View same] [iqdb] [saucenao] [google]
3740305

I just wanna live a live alive

>> No.3680395 [View]
File: 46 KB, 640x347, livealive.jpg [View same] [iqdb] [saucenao] [google]
3680395

Are there any new fan translations completed or in progress? Where do you guys keep track of these things? Is there a site that lists them?

>> No.3594373 [View]
File: 46 KB, 640x347, livealive.jpg [View same] [iqdb] [saucenao] [google]
3594373

>> No.3523239 [View]
File: 46 KB, 640x347, livealive.jpg [View same] [iqdb] [saucenao] [google]
3523239

>> No.2704914 [View]
File: 46 KB, 640x347, livealive.jpg [View same] [iqdb] [saucenao] [google]
2704914

Yes

>> No.2595614 [View]
File: 46 KB, 640x347, livealive.jpg [View same] [iqdb] [saucenao] [google]
2595614

So Live-A-Live.

It's a fun game, it was really ambitious for its time. But it had a lot of little problems that kept it from reaching the legacy Trigger obtained, even discounting that it never left Japan.

What things would you do to fix Live-A-Live?

>> No.2503289 [View]
File: 46 KB, 640x347, livealive.jpg [View same] [iqdb] [saucenao] [google]
2503289

Also not /vr/ but Nier is one of the only games I consider to truly be art.

>> No.2486034 [View]
File: 46 KB, 640x347, Live A Live.jpg [View same] [iqdb] [saucenao] [google]
2486034

Oersted did nothing wrong.

>> No.2463185 [View]
File: 46 KB, 640x347, livealive.jpg [View same] [iqdb] [saucenao] [google]
2463185

Interesting concept of different scenarios & different mechanics. Some of the chapters were a pain, but it's worth playing until the endgame. Interesting stories as well.

>> No.2457943 [View]
File: 46 KB, 640x347, livealive.jpg [View same] [iqdb] [saucenao] [google]
2457943

I miss old Square so much

>> No.1836395 [View]
File: 46 KB, 640x347, Live A Live.jpg [View same] [iqdb] [saucenao] [google]
1836395

I started playing this and quickly found the combat tedious. Then I read somewhere that the story is really where the game shines. But it's so simple and goofy that it doesn't really hold my interest. I feel as though I'm missing something.

Like other posters in this thread, I believe that playing it as a child would have possibly created a better experience.

>> No.1649164 [View]
File: 46 KB, 640x347, livealive.jpg [View same] [iqdb] [saucenao] [google]
1649164

>>1648986

Live a Live is good but I can't say it's the best overall RPG of the bunch mainly because the battles are imbalanced and/or short lived and by the end of the game it just becomes a boring RPG losing all the charm.

You could argue the flaws are repaired by its strengths (short story scenarios that destroy the point of even grinding), but there are just some aspects that could have been better.

the best one is Chrono Trigger

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