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>> No.6508772 [View]
File: 2.91 MB, 640x480, Unreal dark hall.webm [View same] [iqdb] [saucenao] [google]
6508772

>>6508745
>There's a lot more polygons being rendered as you walk around the city than in what you've posted from unreal tournament you deluded fanboy.
I've been posting shots from Unreal, not UT. And even if there are a few more polygons it still looks worse thanks to the constant shimmering and flat lighting.
>Quake 3, Unreal Tournament, Sonic Adventure 1 and 2, PSO, MDK2, etc. all do effects like that.
Those aren't even close to this.

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