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/vr/ - Retro Games

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>> No.4294473 [View]
File: 260 KB, 1024x384, 1506724089615.gif [View same] [iqdb] [saucenao] [google]
4294473

>> No.3871034 [View]
File: 260 KB, 1024x384, AoF3 fountain.gif [View same] [iqdb] [saucenao] [google]
3871034

>>3867132

>> No.3770767 [View]
File: 260 KB, 1024x384, aof3.gif [View same] [iqdb] [saucenao] [google]
3770767

>Top tier pixel art
>no fighting game backgrounds

nigga what

>> No.3515753 [View]
File: 260 KB, 1024x384, lsJ8C.gif [View same] [iqdb] [saucenao] [google]
3515753

>> No.3147169 [View]
File: 260 KB, 1024x384, FighterBackround.gif [View same] [iqdb] [saucenao] [google]
3147169

In fighting games do you prefer having the background music tied to the character or the stage? Also post examples.

https://www.youtube.com/watch?v=j4LnKsZNw9s

https://www.youtube.com/watch?v=3OHZoQfWm0Y

>> No.2427740 [View]
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2427740

>> No.1667636 [View]
File: 260 KB, 1024x384, 1372041905831.gif [View same] [iqdb] [saucenao] [google]
1667636

>> No.1195576 [View]
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1195576

>>1195526
Simply beautiful.

>> No.857591 [View]
File: 260 KB, 1024x384, 1366179815121.gif [View same] [iqdb] [saucenao] [google]
857591

>>857586

>> No.500973 [View]
File: 260 KB, 1024x384, lsJ8C.gif [View same] [iqdb] [saucenao] [google]
500973

Even though I never cared much for the Art of Fighting series, it's hard to ignore the detail that went into the stages

This is from the 3rd game.

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