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/vr/ - Retro Games

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>> No.10816724 [View]
File: 3.86 MB, 444x250, 1642631416998.gif [View same] [iqdb] [saucenao] [google]
10816724

>shuffling around some items in single player
>game crashes while I'm moving my enigma to my stash
>boot game up again
>enigma gone, fortitude duplicated in its place
WHAT THE FUUUUUUUUUUUUUUUUUUUUUUUCCCCCCCCCCCCCKKKKKKKKKKKKK AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

>> No.8722269 [View]
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8722269

>finally beat Scythe MAP29
>mfw MAP30
How the fuck do I tackle this motherfucker?

>> No.8171785 [View]
File: 3.86 MB, 444x250, 200%mad.gif [View same] [iqdb] [saucenao] [google]
8171785

>Barrels O'Fun pistol start

>> No.8151083 [View]
File: 3.86 MB, 444x250, 200%mad.gif [View same] [iqdb] [saucenao] [google]
8151083

Is Half-Life gunplay irredeemable by mods? Apart from nigh instant gibbage weapons, with each playthrough I notice how dull it is to play a game where enemies don't react much to your gunfire. Shit, Doom had it figure out, how hard could it be?
This is really upsetting me because I love the blocky 3D architecture of HL and its mods, but the gunplay drags it down for me a lot.

>> No.7994617 [View]
File: 3.86 MB, 444x250, rage_level_anally_annihilated.gif [View same] [iqdb] [saucenao] [google]
7994617

>>7994589
>Last lap on Phantom Road
>Get to the end area with the unguarded recharge strips
>Get nudged at the top of the curve
>Lose traction
>Gravity takes the wheel
>OFF COURSE!
>RETARD

>> No.6790690 [View]
File: 3.86 MB, 444x250, 1598558641915.gif [View same] [iqdb] [saucenao] [google]
6790690

>>6790021
What the absolute fuck is wrong with the mods? Seriously, what the fuck? Why is 2007 the cut off? Are we seriously saying that CoD4 is a fucking retro game? Are you fucking kidding me mods? Are you absolutely, positively, fucking kidding me right now?

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