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/vr/ - Retro Games

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>> No.1082176 [View]
File: 136 KB, 640x480, Ganon.jpg [View same] [iqdb] [saucenao] [google]
1082176

>>1081985

Sorry that first timeline doesn't really count as a timeline. Link can die at any point in the game, including in Kokiri village to that rolling stone near the first sword. Therefore, Link dying cannot branch into a new timeline because it isn't dependent on the other events in the story. Link simply dies from his injuries and you restart playing a new Link who knew not to go into the Fire Temple without the Fire tunic.

The only two timelines that should exist can come from a literal splitting of a single instance or event. Given that Zelda is the one who messed with time, she's the one who wound up creating the split timeline, Ganon's actions remain the same and the major link between the two timelines (ha ha) are the GBA Capcom games.

The timeline in that book is horseshit.

>> No.802768 [View]
File: 136 KB, 640x480, Ganon.jpg [View same] [iqdb] [saucenao] [google]
802768

>>799842

I play the game without Z-targeting. It makes several enemies who use similar AI pushovers. Stalfos, Lizafos, and Iron Knuckles are all far easier once you drop the crutch.

Barinade requires the use of the targeting to beat though.

>> No.732519 [View]
File: 136 KB, 640x480, Ganon.jpg [View same] [iqdb] [saucenao] [google]
732519

>>729187
>http://www.youtube.com/watch?v=Ohq8Z0DDVWs

Oh look, it's fake. You resealed the box and put in a plastic sandwich bag. N64 games didn't have a plastic bag around them. Good trolling though.

>> No.657245 [View]
File: 136 KB, 640x480, Ganon.jpg [View same] [iqdb] [saucenao] [google]
657245

>>657179
>>656965

With no continues? Particularly with that one boss in the bubble with the trap Gutsman pile of bricks?

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