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/vr/ - Retro Games

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>> No.9869662 [View]
File: 39 KB, 222x315, Shinobi_sales_flyer.png [View same] [iqdb] [saucenao] [google]
9869662

Why were there child Ninja in the first place?

>> No.5731332 [View]
File: 39 KB, 222x315, shino.png [View same] [iqdb] [saucenao] [google]
5731332

>>5730734
Shinobi is better.

>> No.3402012 [View]
File: 39 KB, 222x315, Shinobi_sales_flyer.png [View same] [iqdb] [saucenao] [google]
3402012

>>3401374
I just played them both again, super shinobi I & II, just to rekindle my hate for these two glorified turds.

SS I suffers from slow, sluggish controls. Whats up with the floaty jump? The level design sucks, the backgrounds are bland, the music is fucking annoying. The sound effects are lame. Everything that made the original system 16 shinobi stand out... its not present here. SSII seems to be a little better in some departments but the annoying noodling, elevator music turns me off quick. None of these games feel like a shinobi game. Where the fuck are the hostages or the bonus levels? Where is the tight gameplay? Unpopular opinion? Dont fucking care.

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