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/vr/ - Retro Games

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>> No.7106192 [View]
File: 45 KB, 640x514, imgrc0070161553.jpg [View same] [iqdb] [saucenao] [google]
7106192

>>7103957
otogirisou and the kamaitachi no yoru games share producer and development/distribution company but the personnel are changed up, most importantly different writers. kamaitachi no yoru (the first one) was really popular and sold well, probably the most widely known novel game there is. in my experience even japanese normies (30s and up) will usually know/remember the game, particularly if they grew up with a super famicom. otogirisou is probably second in terms of name recognition.

the games genres/themes are a bit different, otogirisou being a more straightforward "haunted mansion" horror set of stories. there's a lot of different scenarios in it that can be accessed by multiple playthroughs (multiple choice selections during game) and the happenings change greatly between them. overall it's a lot more goofy and gag-filled than one might expect before playing. the games in kamaitachi no yoru series have a murder mystery scenerio as the main scenario that you must play through before getting access to a wide variety of other scenarios. this presents an extra game element that isn't typically in other novel games, in that you have to at some point type out the name of the killer to properly beat the game. sadly my first time experiencing the first game was watching someone play it so i wasn't able to use my sleuthing skills and figure out the killer myself lol. after beating that scenario you get access to a bunch of other scenarios where the themes and setting can change greatly: like a spy scenario, a true slasher/horror scenario, a ghost/monster scenario, a perverted/gag scenario, easter egg-ish scenarios, etc. because the game is simply comprised of text, some audio files, some pictures, and a few visual effects, the volume is enormous.

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