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>> No.4275664 [View]
File: 214 KB, 550x299, korax_bringer_of_death.png [View same] [iqdb] [saucenao] [google]
4275664

>>4271586
Alright, so I'm running doom through ZDoom, because it gives me the nice gradiant shaders and traditional pixilation that I've come to know and love from classic doom, but I've been having some problems.

FIRST
There seems to be a sort of "clipping" issue with objects in the world. They will clip in front of ledges and other objects when I view them on a flat plane, or even when I'm slightly below the viewing plane for them. Does anyone know what this issue is from?

SECONDLY
I have an audio problem where, when I use the chainsaw or the chaingun, I get weird crackles in my audio, like it cant handle the treble, or like when your audio peaks on your microphone, sort of like that. I'm not an audio expert, so it's hard to describe it. I turned up the Hz and bit-rate of the audio, but when I turn the resampler to cubic (I've been told it makes the audio sound smoother) this problem is exacerbated. Linear resampling goes fine though.

Any techies here who can help me out?

>> No.2136730 [View]
File: 214 KB, 550x299, korax_bringer_of_death.png [View same] [iqdb] [saucenao] [google]
2136730

>>2136718
(text)

>> No.1790640 [View]
File: 214 KB, 550x299, korax_bringer_of_death.png [View same] [iqdb] [saucenao] [google]
1790640

Is Hexen modding community still active?

I mean, aside from the personal projects of the very very very few modders who still make thigns for it like Brutal Hexen, is there anything worth-while happening?

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