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/vr/ - Retro Games

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>> No.7449958 [View]
File: 2.84 MB, 1280x960, Q2 texture filtering.webm [View same] [iqdb] [saucenao] [google]
7449958

>> No.6682702 [View]
File: 2.84 MB, 1280x960, Q2 texture filtering.webm [View same] [iqdb] [saucenao] [google]
6682702

>>6678873
>>6678829

>> No.6392467 [View]
File: 2.84 MB, 1280x960, Q2 texture filtering.webm [View same] [iqdb] [saucenao] [google]
6392467

>only static images itt
linear looks better in slight motion
nearest has a shimmer on the pixels when slowly looking around

>> No.5734115 [View]
File: 2.84 MB, 1280x960, Q2 texture filtering.webm [View same] [iqdb] [saucenao] [google]
5734115

>>5734079
filtering low resolution textures looks acceptable on low display resolutions

>> No.5454529 [View]
File: 2.84 MB, 1280x960, Q2 texture filtering.webm [View same] [iqdb] [saucenao] [google]
5454529

is this fake detail?

>> No.4990048 [View]
File: 2.84 MB, 1280x960, Q2 texture filtering.webm [View same] [iqdb] [saucenao] [google]
4990048

>>4989968
>On PC, at 640x480, the pixelation doesn't obscure detail and instead adds the illusion of more detail.
if anything, linear filtering actually adds more illusionary detail

>With 3d acceleration, you can see that, no, there's actually very little detail.
3d acceleration means you get better framerates and can use a higher resolution. it does not absolutely imply using linear texture filtering; it's usually enabled by default because it just looks better not to have pixelated graphics, but you can turn it off

>> No.4739104 [View]
File: 2.84 MB, 1280x960, Q2 texture filtering.webm [View same] [iqdb] [saucenao] [google]
4739104

>>4738023
bitter, envious people because there weren't many more lovecraftian games but there was a lot of sci-fi/space war games that came out later

so they make up opinions like "Q2 killed quake/the whole fps genre" because they used a setting that turned out to be more popular

>>4738161
it ran smoother at higher resolutions, was not pixelated because of the filtering, and it had colored lighting. also the animations were much smoother by default (even if wobbly). it was objectively better looking because it was visibly more advanced technologically

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