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>> No.4716475 [View]
File: 157 KB, 611x842, speed_racer_by_sjsegovia.jpg [View same] [iqdb] [saucenao] [google]
4716475

https://drive.google.com/open?id=1G-Xg0dc8OOwkhq1AHKs2w7wpz-IRB3hD

Hey, for folks interested, I've got a second public test build for Booster here. For those not familiar with what that is, I'm working on a Megaman X-styled mod where you play as a super-fighting robot with the ability to run, jump, shoot, and go really fast.
You can use all sorts of mobility techniques, such as wall-clinging, mid-air dodging, mantling, double-jumping, and more, to zip around on mapsets to your heart's content...or just play normally and go super-fight. Ideally, I'd like to be able to have both kinds of playstyles work.
It's still an early build, so there's all sorts of stuff still in-dev that could change at a moment's notice. If there's anything that seems really stupid, really cool, really broken, something that you really like, or that could be better, please let me know.

Things to keep in mind:
- Grab a wall by hitting Use on it while in mid-air.
- No minimal/fullscreen HUD yet.
- Placeholder graphics errywhere.
- Radsuit/Blursphere/Invuln/Infrared still need replaced.
- Chainsaw replacement (Jack Knife) needs rehauled.
- No alt-fire for Shotgun (Flare Splitter) or BFG9000 (All Brake) yet.
- Need some kind of secondary benefit for the Berserk, since the Speed Booster is iffy on maps that aren't wide open.
- Not sure what to do with the red bar on the right yet. For now it keeps track of All Brake ammo.

Aside from that, go wild. Please enjoy, and lemme know how it feels.

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