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/vr/ - Retro Games

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>> No.4242731 [View]
File: 2.89 MB, 320x240, GoSlowly1.webm [View same] [iqdb] [saucenao] [google]
4242731

go slowly (300min)
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this is a long and elaborate map with several ways to reach the exit, each one of which is a decent length for a single map in itself. clearing the whole thing from a blind start took over 20 minutes. the theme is some kind of infested industrial plant in a river valley, and it looks fantastic. shame about having to use compblue for waterfalls but here we are.

challenge is pitched quite nicely. encounters are varied, from cyber+barons+knights infight in wide open river with overlooking arachnotrons on bridges, to trapped in a cramped testing lab, surrounded by demons, to dodging through a crowd of imps, while avoiding crushers. nothing excessively hard but some caution should be exercised on first attempt.

the blue armour secret was nicely hinted. i missed the other two, i turned on iddt at the very end to see where they were, and thought i probably should have done better.

bugs i noticed were limited to cases of items jumping up into the air due to slightly overlapping a higher floor when a nearby sector moved. one of those annoyances when dealing with vanilla physics sadly. everything else seemed fine. i would also argue that the backpack hidden in the flesh wall (sector 206) should be a proper secret area.

interestingly there is a pattern of three intersecting triangles drawn into the ceiling of one area that resembles the logo/signature of a certain well-known map designer. probably a coincidence, but similar enough to make the connection.

demo:
http://s000.tinyupload.com/?file_id=28885118534931729300

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