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>> No.5437707 [View]
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5437707

decided to finally try an iron man run, since I feel like im just going through the motions when I play these days

core rules, no max hp, not using any "hidden" items like the ring of wizardry at the friendly arm inn unless it's something that I actually found myself like the ice wand at the mines
I considered trying hard, but im not sure that's necessary if I can't reload. If it gets and stays easy, I'll switch.

gonna use the canon party
>imoen (probably no dual, will focus on pickpocket/open lock/find traps)
>jaheira, khalid
>minsc, dynaheir
I just found out what minsc's rage actually raises his str and dex so I'll actually use it this time, plus I need a mage with dynaheir. I prefer to use kivan and xan over these two.
As of right now (just south of beregost), I have xzar and montaron. I'm actually using montaron to scout and backstab, and he's done some great ones so far. I have xzar throwing daggers and using minor drain on tougher enemies.

So the most fitting option for this party I felt was a half-elf cleric/ranger
Had an 84 from the start, no need to reroll.
>Str 15, Dex 16, Con 18, Int 9, Wis 18, Cha 8
flails/morningstars, slings, giant spiders, will move on to maces and eventually hammers

that gives me three heavies, two healers (one divine, one nature), a stealth powerhouse, a solid mage, and a thief archer face. Later on, I can probably get imoen to scout with items/potions and have minsc just wear plate as well, we'll see.

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