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/vr/ - Retro Games

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>> No.10867589 [View]
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10867589

>>10866687
Kinda not that obvious, to me it always looked like the complexity is the main appealing point of HD. And this soul-draining ungodly clunkiness that you have to master to do all the neat things is one of the biggest parts of its complexity, like it's one of the biggest parts of the fun, like doing thing in an inconvenient way makes it kinda more tacticool or something. So it's not that surprising people actually willingly prefer the way it is.

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