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>> No.4920364 [View]
File: 2.70 MB, 1216x592, NowISee.webm [View same] [iqdb] [saucenao] [google]
4920364

>>4920310
>I actually never considered people needing precise screen sizes for whatever reason.
Now I see why weaponsprites constantly shifting pixels around are a thing
Countering the argument "but its hard to do in GL", well other GL ports like prBoom+ did it just fine.

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