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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.7801953 [View]
File: 264 KB, 640x206, Wario_Stadium_MK64.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>7796060
Low polygon? They're higher poly and more detailed than MK64s tracks
https://youtu.be/UK_smS1vltY
https://youtu.be/_QIrONp_zhU

>> No.7801942 [DELETED]  [View]
File: 264 KB, 640x206, Wario_Stadium_MK64.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>7796060
Low polygon? They've got more polygons and detail than the tracks in MK64

>> No.3810342 [View]
File: 264 KB, 640x206, Wario_Stadium_MK64.png [View same] [iqdb] [saucenao] [google]
3810342

>favorite track
wario stadium

Awesome shortcuts, nice layout, not many obstacles and the big ramp.


>favorite music
character selection/frappe snowland


Its just me i guess but i despised the rainbow road.
Its ultra long and they baka fucked up the faces in the background. They were always in front of the road irritating.
It was really weird. Also too bright colors for my taste.


There is one thing i dont understand. You always had 2 'rivals', when you played a cup.
These 2 would always catch up to you no matter what.
But if a racer that is not intended to be first gets in lead, he gets faster and faster. Like a gap over half of the map. I love that. Also they drive perfect if you dont see them. If you are near them they drive in any obstacle you can think of. Same if they get hit by shells, they regain speed ultra fast and dont fly into the air. But only if you are not near. I wish there would be a romhack, that changes/ improves some of that stuff.

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