[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.4281064 [View]
File: 289 KB, 1320x1000, 1506271182.png [View same] [iqdb] [saucenao] [google]
4281064

blood feud (300min)
---

lower the outer walls around the central platform when the cyberdemon appears, so it can actually shoot over them. i remember terminus loudly mocking this on stream, so i changed it.

also when the windows lower, don't reveal a missing texture, and change the floor to blood so you don't get an awkward liquid-against-solid-at-same-height transition.

http://temp-host.com/download.php?file=lu42np

(the ending is still totally skippable. i could open another window between the cyberdemon and the exit bridge so you can't just run straight past and hide from it, and i could put something in the way so you have to fight the two archviles instead of just running straight past them. thoughts?)

Navigation
View posts[+24][+48][+96]