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/vr/ - Retro Games

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>> No.8007283 [View]
File: 11 KB, 320x224, 364846-streets-of-rage-2-genesis-screenshot-stage-2-inside-the-truck.gif [View same] [iqdb] [saucenao] [google]
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>>8004425
>TU PUTA

>> No.2584848 [View]
File: 11 KB, 320x224, 364846-streets-of-rage-2-genesis-screenshot-stage-2-inside-the-truck.gif [View same] [iqdb] [saucenao] [google]
2584848

If the Super NES was more powerful than the Sega Genesis, then how come Streets of Rage 2 and 3 could display more characters on-screen than the SNES Final Fight games or any other beat-'em-up on the same console?

The only technical advantage I see on the Genesis is the faster CPU (7.67MHz vs. 3.58MHz), which I guess explains a bit, but still...

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