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/vr/ - Retro Games

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>> No.4107273 [DELETED]  [View]
File: 84 KB, 700x613, simonsquest.jpg [View same] [iqdb] [saucenao] [google]
4107273

Is there anyone on /vr/ that would defend this?

>> No.3868550 [View]
File: 84 KB, 700x613, Simons Quest Tornado.jpg [View same] [iqdb] [saucenao] [google]
3868550

WHAT WERE THEY THINKING?

>> No.3382884 [View]
File: 84 KB, 700x613, Simons Quest Tornado.jpg [View same] [iqdb] [saucenao] [google]
3382884

Is this part really as hard to figure out as the Angry Video Game Nerd says? I've never played this game.

>> No.2764609 [View]
File: 84 KB, 700x613, Tornado.jpg [View same] [iqdb] [saucenao] [google]
2764609

>Unacceptable design flaws thread
There were no design flaws in retro games.

Every time there is something obtuse, counter-intuitive, downright broken and poorly conceived in a retro video game, it is never a design flaw, but merely an error of yours, the millenial. Loading screens in PSX games are challenging, FFI characters whiffing attacks after targeting dead enemies is strategic, pic related is perfectly easy for a child to figure out by himself. Retro games are flawless.

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