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>> No.9750740 [View]
File: 1.81 MB, 1600x900, spasm0075.png [View same] [iqdb] [saucenao] [google]
9750740

>>9750453
not needed tho - there's enough ammo and health at each mapstart to alleviate that problem, I'm only wondering what's the solution to this secret teleport (it wasn't there in the last years version)
Do I need to jump down the pitfalls?

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