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/vr/ - Retro Games

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>> No.10035886 [View]
File: 136 KB, 600x420, virtua-fighter-600x420.png [View same] [iqdb] [saucenao] [google]
10035886

Why was Virtua Fighter a miss in the west compared to the major hit it was in Japan?
>arcades
Tekken

>> No.10017920 [View]
File: 136 KB, 600x420, virtua-fighter-600x420.png [View same] [iqdb] [saucenao] [google]
10017920

Was this really considered impressive at the time? Money For Nothing looked better 10 years earlier.

>> No.9571021 [View]
File: 136 KB, 600x420, virtua-fighter-600x420[1].png [View same] [iqdb] [saucenao] [google]
9571021

When did 3D fighting games stop pushing the envelope?

>> No.8682949 [View]
File: 137 KB, 600x420, virtua-fighter-600x420.png [View same] [iqdb] [saucenao] [google]
8682949

Can someone explain to me the appeal of this franchise?

The fighting is not realistic enough, as real 1v1 fights are more akin to the early 90s Vale Tudo/MMA matches. The game is also not "arcadey" enough like Tekken of Soul Edge. It has weird, awkward combat that is presenting itself as being a serious representation of martial arts, yet at the same time it is not grounded in reality.

>> No.4729727 [View]
File: 137 KB, 600x420, virtua-fighter-600x420.png [View same] [iqdb] [saucenao] [google]
4729727

SEGA

LightWeight is a notable mention too. Unfortunately, the quality of their games declined significantly in later years.

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