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/vr/ - Retro Games

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>> No.2754693 [View]
File: 367 KB, 500x600, fuckthis.png [View same] [iqdb] [saucenao] [google]
2754693

>>2753370
>Having to use save states on DKC

>> No.1533228 [View]
File: 367 KB, 500x600, 1397097550065.png [View same] [iqdb] [saucenao] [google]
1533228

>chaingunners/revenants/archviles silently teleport behind the player
>map is a ripoff of Plutonia's Hunted
>monsters in a secret
>the normal exit on Map15 is actually the secret exit
>the normal exit on Map31 is actually the secret exit
>exit has no indication that it's actually the exit
>locked door doesn't make use of textures to show which key it needs
>mapset includes new weapons that are just vanilla weapons with pointless cosmetic effects added
>find the key before finding the corresponding door
>chaingunners in alcoves with archviles hidden beneath them, endlessly reviving them with nothing you can do about it

>> No.1335726 [View]
File: 367 KB, 500x600, 1388138491019.png [View same] [iqdb] [saucenao] [google]
1335726

>>1335707
Also, everthing ive read up on it says that "IF an item is dropped the odds ARE THEN 1/64"

So what are the odds of an item being dropped to begin with? Does this then make the real odds 1/128 or something worse?

>> No.1306451 [View]
File: 367 KB, 500x600, imdone.png [View same] [iqdb] [saucenao] [google]
1306451

>We're trying to draw in X demographic

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