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/vr/ - Retro Games

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>> No.7363920 [View]
File: 124 KB, 192x192, Animated_Angel_of_Death.gif [View same] [iqdb] [saucenao] [google]
7363920

>>7363917
For reference, this is the sprite Adrian came up with based on that.

>> No.4677264 [View]
File: 124 KB, 192x192, Animated_Angel_of_Death.gif [View same] [iqdb] [saucenao] [google]
4677264

>>4677243
>posting the bootleg version

>> No.2488607 [View]
File: 124 KB, 192x192, Animated_Angel_of_Death.gif [View same] [iqdb] [saucenao] [google]
2488607

>>2488572

>> No.1187223 [View]
File: 124 KB, 192x192, Animated_Angel_of_Death.gif [View same] [iqdb] [saucenao] [google]
1187223

Ugh why are the Spear of Destiny mission packs by Formgen so terrible?

Everything looks awful. The wall textures are too colorful and garish, and the sprites are like clumsy MS Paint jobs.

Pic related: Here's Adrian Carmack's original Angel of Death. A well-drawn, well-animated red demon who wouldn't look out of place in Doom or Heretic.

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