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>> No.2008114 [View]
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2008114

Are there any ACS wizards around? I've got an incredibly dumb idea for how to get multiple players across multiple maps and hubs simultaneously in Zandronum.
It could probably also be used for long term stat tracking, but that just wouldn't be as much fun.

It's not really complex, just ass-backwards.
The idea is, have multiple servers running each with a different map, and an external rcon utility connected to all of them.
When a player triggers the exit script, his current stats are Log()'d by the server and read by the rcon utility, and a ConsoleCommand("Connect *") sends him to the appropriate server. When he connects the rcon pukes scripts that set his stats to what were sent earlier.

The problem is that I can't find a way to Log() a players name and tid at the same time, and without that no way for the rcon to distinguish between players.
Any ideas?

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