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>> No.5647260 [View]
File: 106 KB, 794x792, il_794xN.1412633259_mc1y.jpg [View same] [iqdb] [saucenao] [google]
5647260

>>5647227
Goddamn do I love E4M1. I love that little puzzlebox of a map where every shell counts and every mistake adds up. The only thing I'd count as a problem is the one-way wall with shotgunners behind it, only because the only other time that one-way walls are even shown in Doom 1 (that I remember) is the secret in E1M1, so it's pretty fucked up to introduce the concept with hitscanners that can singlehandedly shred you on UV on a map with no health in it. Beyond that, it's one of the best starters of a mapset I've seen.

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