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/vr/ - Retro Games

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>> No.5748167 [View]
File: 29 KB, 400x400, 1358863317063.jpg [View same] [iqdb] [saucenao] [google] [report]
5748167

Honestly what gets me hot and bothered is how excellent this art is, I fucking love how crisp the art is in almost all of the pics here. I wish I could make art as clean and sharp as this shit.
Something about it is just really appealing to look at.

>> No.4596702 [View]
File: 29 KB, 400x400, 1358863317063.jpg [View same] [iqdb] [saucenao] [google] [report]
4596702

>>4596693
>that gun
Something about the elegant simplicity and the thick fucking barrel of this gun does something to me.
Might explain why the twin schofields are some of my favorite pistols too

>> No.4413917 [View]
File: 29 KB, 400x400, 1358863317063.jpg [View same] [iqdb] [saucenao] [google] [report]
4413917

>>4407740
>making me choose only one

>> No.4334850 [View]
File: 29 KB, 400x400, 1358863317063.jpg [View same] [iqdb] [saucenao] [google] [report]
4334850

That clear model does things to my dick.

>> No.2752496 [View]
File: 29 KB, 400x400, 1358863317063.jpg [View same] [iqdb] [saucenao] [google] [report]
2752496

>>2752472

Looks at that fat butt.

>> No.2442843 [View]
File: 29 KB, 400x400, 1388959090092.jpg [View same] [iqdb] [saucenao] [google] [report]
2442843

>>2442748
>>2442784

I think they're going to give the Fallout fans a small taste of whatever the franchise's future may be; my prediction is that they're going to mention that they will start working on the next game as soon as D4 is out

I mean, they hinted Fallout's presence in that picture they posted on twitter a month ago or so. They can't risk making one fanbase happy and the other rabid and sad

>>2442816

>Segway Zombie: 3.83
>Shadow: 0.93
>a joke monster has a better rating compared to the shadow

bruh

>> No.2203768 [View]
File: 29 KB, 400x400, 1358863317063.jpg [View same] [iqdb] [saucenao] [google] [report]
2203768

>>2203767

Not yet, I don't have sprites for that.

Most likely gonna make the blade into a crystal/glass looking blade then give it some kinda aura.

>> No.2158898 [View]
File: 29 KB, 400x400, 1420274974143-0.jpg [View same] [iqdb] [saucenao] [google] [report]
2158898

>>2158506

... No

>> No.1750194 [View]
File: 29 KB, 400x400, 1358863317063.jpg [View same] [iqdb] [saucenao] [google] [report]
1750194

>>1750181

>Shinobi 3
>everything about it

Fuck. Don't tempt me

>> No.1737938 [View]
File: 29 KB, 400x400, 1358863317063.jpg [View same] [iqdb] [saucenao] [google] [report]
1737938

>>1737931

>GMOTA getting a Caco

I'd be happy just taking home a golden boner here.

>> No.1697617 [View]
File: 29 KB, 400x400, 1358863317063.jpg [View same] [iqdb] [saucenao] [google] [report]
1697617

>>1697613

Oh my.

>> No.1416959 [View]
File: 29 KB, 400x400, 1358863317063.jpg [View same] [iqdb] [saucenao] [google] [report]
1416959

>>1416858

Oh my. Who's making this?

>> No.1318065 [View]
File: 29 KB, 400x400, 1358863317063.jpg [View same] [iqdb] [saucenao] [google] [report]
1318065

>>1318059
The only Doom mod "coding" I've ever done before is a simple key ID switch so I could play KDiZD with Samsara. As simple as these weapons would be, if I did them I'd still need so much help coding them that the person helping me may as well just do it themselves.



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