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>> No.4022282 [View]
File: 229 KB, 357x415, 1461449713267.png [View same] [iqdb] [saucenao] [google]
4022282

Wait hold on a minute, so you're telling me they 3D realms too released Duke3D's source code? If that's the case then how come people don't make GZdoom compatible with Duke3D rather than that shitty ass eDuke32 with it's slow inconvenient Polymer render? I want to play Duke 3D and have the same elements Gzdoom does dammit.

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