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>> No.1188163 [View]
File: 18 KB, 640x400, uac.png [View same] [iqdb] [saucenao] [google]
1188163

>>1188116
The last level of the first mission pack has swastikas and iron crosses on every wall. Every, fucking, wall. Like there's no sense of design or subtlety in this game.

Then you fight a shitty-looking robot that looks like those guard robots from Commander Keen (Formgen wasn't content to take a steaming dump on just ONE of Id's properties, after all), which drops a key.

Then you prowl around looking for a secret wall (secrets aren't fun when you're REQUIRED to find them, come on everyone knows this), and eventually find your way to the Spear.

After grabbing the spear, you're transported to... a UAC base?

Yes, those are UAC logos on the walls. No, this isn't one of those fan-mashups of Wolfenstein and Doom, this is actually the real game. It's like Formgen set out to make a game that was a complete mockery of everything Id had ever done.

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