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/vr/ - Retro Games

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>> No.3442140 [View]
File: 96 KB, 1280x720, Screenshot_Doom_20160821_180539.png [View same] [iqdb] [saucenao] [google]
3442140

>>3441967
Any work on figuring out how to stop it from averaging colours between pixels? it gives an "antialiasing" effect on edges and makes sprites/textures look blurry up close.

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