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/vr/ - Retro Games

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>> No.6852541 [View]
File: 2.48 MB, 720x540, tru3.webm [View same] [iqdb] [saucenao] [google]
6852541

>>6852539

>> No.6107263 [View]
File: 2.48 MB, 720x540, tru3.webm [View same] [iqdb] [saucenao] [google]
6107263

>>6107096
I just want Lara to be a world-class acrobat, not a tank. In PoP ps2 trilogy or LAU, which was designed in the same way, I can feel it.
I know that classic games had technical limitations, but the idea of getting back to tank controls now is a madness.

>> No.5168571 [View]
File: 2.48 MB, 720x540, tru3.webm [View same] [iqdb] [saucenao] [google]
5168571

>>5168425
https://www.mcvuk.com/development/further-layoffs-at-tomb-raider-developer-crystal-dynamics
They fired 30 people initially and 25 more later, so basically CD replaced entire artistic division.
>There were also implications that Tomb Raider’s star protagonist Lara could be receiving a thorough, more female-friendly, makeover.
Ha-ha, you can clearly see the moment of decline.
http://web.archive.org/web/20090224115911/http://www.developmag.com/news/31074/Makeover-on-the-cards-for-Lara-Croft
>A report in the The Times says that the publisher - which recently described sales of the latest Tomb Raider title as below expectations, despite shifting 1.5m copies globally - could look to garner more appeal amongst female gamers.
This seemed insane back then probably, but at the end of the day they were lucky with this direction, nu-males who provided big sales for the 2013 reboot are basically female gamers.

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