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/vr/ - Retro Games

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>> No.4850834 [View]
File: 30 KB, 544x572, 1528425912066.jpg [View same] [iqdb] [saucenao] [google]
4850834

>>4850649
Yeah but its a hell of alot less work to just ask everyone to save their shit as PNG format in their wads and .pk3s. Using whatever palette they want including the vanilla ones because then it doesnt matter WTF palette they used.

If you're in Truecolor mode youll see whatever colors they intended.
If you're in 8bit mode the engine will remap the colors adaptively to find the closest matches to.

That 8bit adaptive remapping the game engine does is truly a marvel, thats how you can load up Wolf3D sprites into doom and the Cyan colors will be displayed as some combination of Blues and Grays in the doom palette. As opposed to turning into all sorts of pixel garbage.

And if you do have Truecolor turned off and the colors they have in their textures/sprites closely match the ones in the master palette then its not going to look all that different to be h0nest.

>> No.4442429 [SPOILER]  [DELETED]  [View]
File: 30 KB, 544x572, 1512496712005.jpg [View same] [iqdb] [saucenao] [google]
4442429

<spoiler> aaaaaaaaaaa </spoiler>

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