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/vr/ - Retro Games

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>> No.9815810 [View]
File: 355 KB, 640x320, aitd3.jpg [View same] [iqdb] [saucenao] [google]
9815810

>>9815571
I think the realtime ligh/darkness mechanics in this game are pretty clever and impressive, specially for a game that had a PS1 release. Still, the setting and creatures were boring and the structure too linear.

In general the game is clearly guilty of lowering itself to copy its own imitator rather than developing the unique traits of its original concept (dropping the period setting was a baffling creative choice to begin with)

>>9815784
1 is fine, but it's basically designed like a point-and-click adventure in terms of structure and puzzles (and then turns into an awkward action game for the last stretch), which relieves a little too much of the potential atmosphere of dread and, yeah, "survival" aspects. But the controls really aren't that bad at all (basically on par with RE1's imo).

It was just plain pointless to make 2 a straight action game. 3 was also a missed opportunity since the horror/Weird West setting was really cool potentially as well.

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