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/vr/ - Retro Games

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>> No.3924331 [View]
File: 537 KB, 1280x720, Screenshot_Doom_20170415_130411.png [View same] [iqdb] [saucenao] [google]
3924331

>>3924235
You've got untextured walls on the inside of the blue door and the door before the FIREBLU room. You've also just got untextured walls in a various places.

Once you go past the yellow door all the rooms are disconnected themewise and mostly a mess.

I like the idea you were going for in pic related room also, I can imagine what it'd look like if you had more mapping experience.

>unbalanced enemies
What did he mean by this?

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