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/vr/ - Retro Games

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>> No.3719163 [View]
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3719163

Yesterday I made a thread about a shooter design idea that would implement reloading without actually interrupting the gameplay. Do you think that a shooter would benefit from for example having a pump shotgun where the character inserts a shell instead of cocking the gun when the tube is empty? Inserting the shell would be just as quick as cocking the gun, and when there is no shooting, the character fully reloads the tube? I thought it would be a nice addition to a game like Doom or Duke Nukem. It wouldn't impact the gameplay. Nobody liked the idea in the thread yesterday.

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