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/vr/ - Retro Games

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>> No.5807151 [View]
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5807151

>>5804695
> try to pretend these games aren't as janky and outdated as Syphon Filter

Bullshit, SF is far from being janky,it had some cool auto aiming mechanics for dynamic combat and manual aiming as well.

It had a few of technology moments, destructible and interactive environment and nice secrets that required you to spot and climb stuff.

That game hold up even today and if by outdated you mean there are games that improved on mechanics earlier 3D games were only starting to touch on, then yes but even then, SF is still great and have better stealth than many modern games despite being just as adequate a shooter and an action game.

Controls are also far from being janky even by today standards, I am pretty sure more people had issues playing GTA IV than they would have playing SF.

I could go on like this but I will just outline the main points of my arguments bellow.

1 Basically you just fucking retarded.
2 See the point above

Also, in case of TR, tank controls was part of the puzzle and the thing that allowed to take those long jumps from sprint confidently or those back/sideways jumps on slopped segments.

The whole game just very well thought out. Distance between jumps and traps and switches is measured carefully and length of the steps Lara take is part of the puzzle.

Same shit in Abe's Exodus/Odyssey, in Odyssey you can run the last level with your eyes closed just because you know how large a step Abe gonna take or where he jumps and lands.

The whole tank control in TR games is what allowed for precise navigation across all those puzzles and platforms.

See point one and two

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