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/vr/ - Retro Games

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>> No.2239873 [View]
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2239873

>>2239232
Oh shit, what. After playing Marathon and coming back to Samsara, I get in the habit of looking at the motion sensor. This is cool, but I wish it didn't take over the ammo display. Do you think it could sit on top of it? I wouldn't mind a little extra screen space taken up by that.

Also, how well does it work online? Does it rely on things that would eat up bandwidth or will custom monsters not show up on it?

>>2239775
You know there's a version of Droplets specifically for HD, right? Go try that and see how you feel.

Because yeah, Ketchup still uses custom monsters to do what it does.

>>2239861
http://devbuilds.drdteam.org/gzdoom/

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