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/vr/ - Retro Games

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>> No.8577583 [DELETED]  [View]
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8577583

>>8577525
Whatever story there is, won't get in your way. You can completely ignore the story and just go shooting. It won't stop you to show cutscenes or conversations. Stuff just happens around you. The action is fast. At the time the linear progression through carefully crafted setpieces was original and refreshing.

It's not their fault that their success led to FPS developers adopting some characteristics of their game while making their new games slow, cover based, with regenerating health and cutscenes, all because of console casuals.

On the other hand, look how Quake is basically the same game as Doom but with polygons. How many times were devs supposed to rehash the same game? Half life managed to innovate without catering to casual mouseless players, keeping the fast FPS action intact. Look how Quake 2 and Unreal are aimless tech showpieces that while being good games, represent a clear step down in quality for the old formula.

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