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/vr/ - Retro Games

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>> No.2595489 [View]
File: 269 KB, 334x521, driver.png [View same] [iqdb] [saucenao] [google]
2595489

>>2595472
as for the colors, that's quite simple, actually.
The GBC's LCD tends to "mute" colors, desaturate them heavily and reduce contrast. GBC developers realized that, and compensated, by using extremely saturated colors with strong contrasts, so they look "normal" on the GBC itself. In bgb you can switch between both color modes. The attached screenshots from Driver, for GBC, illustrate that very well. The bottom pic shows the RGB colors that developers used for night missions. The top image shows what that very palette would approximately look like, when played on a real GBC.

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