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>> No.1374960 [View]
File: 41 KB, 320x241, yos1.jpg [View same] [iqdb] [saucenao] [google]
1374960

>>1374949

It has some design flaws (as others said, having to replay story mode multiple times to unlock all levels), and it's on the easy-side and the game is too cute for its own good sometimes, but I think it also has a lot of positive traits most people tend to ignore due to comparing it to Yoshi's Island and only playing story mode once.

I say we all can agree this is no Yoshi's Island, but it's not a bad game either.

>> No.541401 [View]
File: 41 KB, 320x241, yos1.jpg [View same] [iqdb] [saucenao] [google]
541401

>>539317

>But that's just it anon. The structure is way off, so complaining about only 6 levels is legitimate. You only get a handful of levels to play through, and the game's over before you know it. And even when you replay and replay and replay to unlock all the other levels and all the other yoshis, you have 24 total levels?

No, it's not legitimate to complain about a "short game" that is actually pretty long.
What they tried to do witht he "you can only do 6 levels per playthrough" was so that you could kind of make your own story... you see, when you beat the last boss, you can see the whole tale recapped from level 1 to the last, and it changes depending on which level you took... but yeah, it does feel rushed and that it could have been much better (maybe even change things about the story depending on different things you can do in the levels, etc). But let's forget about the game's presentation... forget about story mode, after all it's just another mode, if you play Trial Mode, you've got 24 full levels, and they're pretty long too, especially considering is a game based on exploration and collection, not "go from point A to point B" kind of platformer.

It'd be a legitimate complain to say that you don't like the story mode, but to say the game only has 6 levels, no, it's not a complain, it's just wrong.

>>541014

There's your problem, you still keep comparing it to Island all the time!
Stop thinking about Island, and just judge this game for what it is. It does have some pretty awesome control schemes (being able to use your tongue 360 degrees, or all the different tings you can use in the levels like the propeller platform or the tulips).
The art style is completely lovely, I don't get why some people complain it's "too childish", and that Yoshi's Island isn't childish but suddenly psychedelic?.... nah, they are both games made for kids. The fact is, they're pretty fucking good and can be enjoyed by people all ages.

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