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/vr/ - Retro Games

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>> No.7465370 [View]
File: 387 KB, 1075x775, cyberplatform.png [View same] [iqdb] [saucenao] [google]
7465370

Any ideas how to prevent cyberdemon on a platform from falling down (usually after taking some bfg blasts) while still being shootable and able to shoot? I can add some fences ofc, but I'd like to avoid it because I need other platform exactly like this with pickups for player to be without fences and fences are going to be unnecessarily complicated since this platform with cyberdemon is moving up after player presses a switch.

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