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>> No.6330436 [View]
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6330436

Let's say I have a sprite lump with offsets -128, -66. I want to adjust it's Yscale via the TEXTURE lump. Is there anyway I can tell it to use the offsets of the sprite specified in the definition, instead of having to redefine the offsets each time, i.e. "Offset -66, -128". It's not a huge issue, but it would certainly save some time.

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