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>> No.6239108 [View]
File: 255 KB, 1440x1080, DOOM0045.png [View same] [iqdb] [saucenao] [google]
6239108

>>6239078
Again, it's when you try and load more than two files that the OS just gives up and throws them in whatever order it feels like. It can matter a lot for some WADs. BTSX, for instance, includes a full set of Doom 2's sprites shifted to its unique palette. If you try and load it with Doom 4 Vanilla, and BTSX isn't loaded first, all of Doom 4 Vanilla's sprites are overwritten by the original Doom 2 ones included with BTSX. Now you have zombiemen that don't shoot their gun and get frozen mid-gib when they die and a pistol that sits on the wrong idle frame.

>>6239083
Generally, the correct order is maps first, then gameplay mods second. It usually doesn't matter because most maps don't change sprites and most gameplay mods don't mess with textures, but it's more about doing it right when it does matter.

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