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/vr/ - Retro Games

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>> No.4874396 [View]
File: 295 KB, 150x150, f09.gif [View same] [iqdb] [saucenao] [google]
4874396

>>4871632
Crash Bandicoot was very notable for how animation was done, they pretty much manually moved all of the vertices to get that exaggerated stretchy animation. It wasn't using skeletal rigs or anything complex.

That's even what was done for that Oney "woah" thing.
https://www.youtube.com/watch?v=DbABCheN6rA

>> No.4346069 [View]
File: 295 KB, 150x150, crashdance.gif [View same] [iqdb] [saucenao] [google]
4346069

Well, staying on Crash Bandicoot.

The demo for Crash Bash, included in demo disks and hidden in Spyro 3, included the entire fucking game accessible by cheats.

This was not discovered until 9 years after Crash Bash's release

>> No.2988881 [View]
File: 295 KB, 150x150, 1256645870384.gif [View same] [iqdb] [saucenao] [google]
2988881

Imho this is one series that really wouldn't gain anything from a revival.

>> No.1589651 [View]
File: 294 KB, 150x150, Crashdance.gif [View same] [iqdb] [saucenao] [google]
1589651

this game deserves a reserection by someone competant for the series, it used to be an amazing game and series, then they did the same shit they did with banjo nuts and bolts

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