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/vr/ - Retro Games

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>> No.10017936 [View]
File: 112 KB, 636x414, 1430256250407.gif [View same] [iqdb] [saucenao] [google]
10017936

>new hdoom
I know it's just one monster and a couple fixes but after a few years of nothing I'm still very happy
Also, is there a recommended sourceport for it? I've in gzdoom that sometimes the feet are cut off at the bottom a little bit

>> No.6249773 [View]
File: 113 KB, 636x414, 906cebfd9cdd10e8a1537ec954627bbbb98c50a2.gif [View same] [iqdb] [saucenao] [google]
6249773

>>6249741
for crispy doom and gzdoom you could use virtualmidisynth. crispy should use it automatically but in gzdoom you'll have to set you midi device to it.
in prboom+ you'll have to paste the soundfont file into your prboom+ folder then go open prboom-plus.cfg with notepad and look for snd_soundfont. to the right of that should be prboom+'s default soundfont in quotes. replace whatever is in the quotes with the name of the soundfont file you want. it should look like "your soundfont.sf2"

>> No.3238141 [DELETED]  [View]
File: 113 KB, 636x414, 14534532534.gif [View same] [iqdb] [saucenao] [google]
3238141

>>3238134
If Doomguy was a pimp he'd be Poonguy.
Okay I'm done.

>> No.1865896 [View]
File: 113 KB, 636x414, 1398558600001.gif [View same] [iqdb] [saucenao] [google]
1865896

Any HDoom news?

>> No.1575081 [View]
File: 113 KB, 636x414, lodsemone-upscale.gif [View same] [iqdb] [saucenao] [google]
1575081

Something I whipped up for a friend's gag wad.

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