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>> No.7821657 [View]
File: 308 KB, 1280x960, gothic castles.png [View same] [iqdb] [saucenao] [google]
7821657

>>7820432
Too lazy to picture edit; I'll just do it in text.

>Favorite Soundtrack:
TNT : Revilution

>Favorite Of All Time:
I suck at picking favorites, but I guess I'll say Bloodstain.

>Favorite Ending:
Wuh? What .wads even do anything at all with endings? Isn't it just a final map and then there's whatever happens after you finish Doom or Doom 2? What a strange question.

>Haven't Played But Want To:
Doom 6 For Doom 2, and I haven't because I don't want to play a first person shooter with just one usable eye.

>You Love, Everyone Hates:
Can't think of something which is universally hated, except maybe Knee Deep In ZDoom, but I don't like that one either. I guess the original TNT : Evilution, which isn't hated by everyone, but it certainly has a lot of detractors, and there's legit things to complain about, even though I think it has quite a lot of high quality stuff.

>You Hate, Everyone Loves:
Uh, hate is a strong word, but I guess I didn't care very much for Valiant.

>Fondest Memory:
Immoral Conduct with Bloodstain.

>Always Come Back To:
The one I've replayed the most in the past year would be Doom 64. I enjoyed it quite thoroughly.
Otherwise, I tend to revisit Double Impact, because it's extremely well made and also short, along with Suspended In Dusk and Nihility : Infinite Teeth

>Guilty Pleasure:
Can't say I have any.

>> No.6696071 [View]
File: 308 KB, 1280x960, gothic castles.png [View same] [iqdb] [saucenao] [google]
6696071

>>6695946
Gothic looking stuff would include Scythe, Scythe 2, and Bloodstain (the latter being one of my favorites). We here at /doom/ are also in the late stages of finishing a 32+ mapset using a texture pack called GOTHICTX, so that's going to be pretty gothic.

If you like oldschool shooters with gothic trappings in general, also check out Quake, which in some ways is a lot like Doom, but also not really, enemies are less numerous, but also are generally more dangerous to make up for it, and being a true 3D game it makes a lot of use out of height. Also look at Blood, it's a pretty hard game, but if you learn to 1; not be afraid of using cover sometimes, 2; jumping and crouching a lot (makes it hard for gunmen to get a bead on you), and 3; making liberal use out of dynamite, the game is quite playable, and lots of fun.

Duke Nukem 3D is another game from this era, one of my favorites, it's not gothic in the slightest (at least aesthetically), but it's a lot of fun.

>> No.6425291 [View]
File: 308 KB, 1280x960, 1584396017879.png [View same] [iqdb] [saucenao] [google]
6425291

Do you like the gothic texture set?

>> No.6268872 [View]
File: 308 KB, 1280x960, gothic castles.png [View same] [iqdb] [saucenao] [google]
6268872

>>6268778
Bloodstain, I love the aesthetics and atmosphere, I love the music, I love the challenge, and I already employ cover tactics frequently, so the gameplay was pretty natural to me.

>> No.6258695 [View]
File: 308 KB, 1280x960, gothic castles.png [View same] [iqdb] [saucenao] [google]
6258695

>>6258669
Bloodstain uses a bunch of Quake textures and what not to create some nice gothic castles in a lot of levels.

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