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>> No.5402396 [View]
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5402396

>>5402283
So you know how people say the first Zelda is so obtuse that you need to buy a players guide to get through it?
Well that's the same thing for Zelda's shoddy continuity. They're still pulling the same tricks by making everything in the continuity so subtle that you need to buy a bunch of expensive hard cover books to know it. Hyrule Historia was the first one and they just keep making more.
You're better off mostly ignoring the series continuity, it's not like the games even have particularly good stories, it's mostly just an interesting setting and cast of characters that Nintendo rarely does anything meaningful with.
Even the games that are direct sequels are more like stand alone adventures that don't build off of what happened in the previous game.

There is only one single branch of the timeline that actually puts in the effort to make it pretty crystal clear when each game takes place, and that's the adult timeline: Ocarina of Time -> Majora's Mask -> Wind Waker -> Phantom Hourglass -> Spirit Tracks )

And the only time the connection in those games feels meaningful and the experience is better if you play the previous game is Ocarina of Time and the Wind Waker. ( And I guess the Oracle of Seasons and Ages but that's basically just one giant game split into two )

Every other game in the series either has overly subtle or superficial connections. Just play Zelda for the adventure and gameplay, don't worry about the continuity.

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